| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
copy of malloc.
|
| |
|
|
|
|
|
|
|
|
| |
code in OpenBSD.
Note: this breaks compatibility with old save files. However, the old
save files were missing critical information, had a completely insane
format, and didn't work anyway.
I will be riding this breakage with another breakage within a day or
two when I fix the insanity in the card deck handling.
|
| | |
|
| |
|
| |
Suggested by diffing against OpenBSD.
|
| | |
|
| | |
|
| |
|
| |
Patches provided by Joel Baker in PR 22269, verified by myself.
|
| |
|
|
|
|
| |
With the advent of elf and mmaping malloc, assumptions that the code made
before about location and contents of the data segment broke. We supplied
an sbrk() only malloc, and recorded the break point at the beginning of
the program, so now save and restore works, in the traditional monop style.
|
| |
|
| |
are there but not in <sys/time.h>.
|
| |
|
|
|
|
|
|
|
| |
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|