From 00f001ab1df95c96d5d148133bf1dbd790baae05 Mon Sep 17 00:00:00 2001 From: Carson Katri Date: Sat, 12 Jun 2021 12:52:30 -0400 Subject: Add player graphics --- Assets/Scripts/Controllers/Ball.cs | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 Assets/Scripts/Controllers/Ball.cs (limited to 'Assets/Scripts/Controllers/Ball.cs') diff --git a/Assets/Scripts/Controllers/Ball.cs b/Assets/Scripts/Controllers/Ball.cs new file mode 100644 index 0000000..b63c928 --- /dev/null +++ b/Assets/Scripts/Controllers/Ball.cs @@ -0,0 +1,24 @@ +using System; +using UnityEngine; + +namespace Controllers +{ + [RequireComponent(typeof(Rigidbody2D))] + [RequireComponent(typeof(CircleCollider2D))] + public class Ball : MonoBehaviour + { + internal GameController controller; + + [SerializeField] private float shotForce; + + private void OnCollisionEnter2D(Collision2D other) + { + controller.BallDropped(); + } + + public void Shoot(Transform playerTransform) + { + GetComponent().AddForce((Vector2)(playerTransform.forward + playerTransform.up) * shotForce); + } + } +} -- cgit v1.2.3