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authorcgd <cgd@NetBSD.org>1996-12-23 01:14:34 +0000
committercgd <cgd@NetBSD.org>1996-12-23 01:14:34 +0000
commit961346c7c0958d177aa877f67befbda3f147a857 (patch)
tree512400f20162c0e06270a8b6f340eefe98aa6eae /fortune/datfiles/limerick.fake
parent8bd810432b83ee309299531fb33739855b91e427 (diff)
downloadbsdgames-darwin-961346c7c0958d177aa877f67befbda3f147a857.tar.gz
bsdgames-darwin-961346c7c0958d177aa877f67befbda3f147a857.zip
Clean this up, and be more consistent:
* Have 'fake' options for all offensive fortune files (fortunes2-o and limerick moved to fortunes2-o.real and limerick.real via repository copy). * build all offensive fortune data files, etc., in the same way. * Have installation of offensive fortunes controlled by one make variable. To disable build/install of offensive fortunes, set INSTALL_OFFENSIVE_FORTUNES to anything other than "YES" on the make command line, in bsd.own.mk, or in /etc/mk.conf or your ${MAKECONF} file. (If changing the setting, you should 'make clean' here and rebuild the fortunes before installing.) * Don't use variables that bsd.prog.mk thinks have certain meanings.
Diffstat (limited to 'fortune/datfiles/limerick.fake')
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diff --git a/fortune/datfiles/limerick.fake b/fortune/datfiles/limerick.fake
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+There are no potentially offensive fortunes installed on this
+system. For further details, contact your system administrator.