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authordholland <dholland@NetBSD.org>2014-03-30 00:26:58 +0000
committerdholland <dholland@NetBSD.org>2014-03-30 00:26:58 +0000
commita91067b8ba82b43d07c7888f04b5d641a509561c (patch)
tree9347b897bfb8c62636431997f8d6b6fd4ed04dd6 /hunt/huntd/hunt.h
parente53e70033dc782eccd9e460365fc696efb234a8d (diff)
downloadbsdgames-darwin-a91067b8ba82b43d07c7888f04b5d641a509561c.tar.gz
bsdgames-darwin-a91067b8ba82b43d07c7888f04b5d641a509561c.zip
Clean up the names of the various pieces of socket apparatus.
Systematic naming is easier to follow...
Diffstat (limited to 'hunt/huntd/hunt.h')
-rw-r--r--hunt/huntd/hunt.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/hunt/huntd/hunt.h b/hunt/huntd/hunt.h
index b94cdc20..ab2dd56e 100644
--- a/hunt/huntd/hunt.h
+++ b/hunt/huntd/hunt.h
@@ -1,4 +1,4 @@
-/* $NetBSD: hunt.h,v 1.27 2014/03/29 22:29:55 dholland Exp $ */
+/* $NetBSD: hunt.h,v 1.28 2014/03/30 00:26:58 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -145,7 +145,8 @@ struct regen_def {
extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
-extern int Nplayer, Socket;
+extern int Nplayer;
+extern int huntsock;
extern struct pollfd fdset[];
extern int See_over[NASCII];