diff options
| author | jsm <jsm@NetBSD.org> | 2004-01-27 20:30:28 +0000 |
|---|---|---|
| committer | jsm <jsm@NetBSD.org> | 2004-01-27 20:30:28 +0000 |
| commit | a43fb158d0c5c90291b792d683aa0221403f1893 (patch) | |
| tree | abc8b57813f81300bc2b7a4ad80223e666d05d7d /monop/monop.h | |
| parent | 5572d7c395d19f949cb8a29c96791307e744681c (diff) | |
| download | bsdgames-darwin-a43fb158d0c5c90291b792d683aa0221403f1893.tar.gz bsdgames-darwin-a43fb158d0c5c90291b792d683aa0221403f1893.zip | |
Remove uses of __P.
Diffstat (limited to 'monop/monop.h')
| -rw-r--r-- | monop/monop.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/monop/monop.h b/monop/monop.h index 4b87996f..0dd92574 100644 --- a/monop/monop.h +++ b/monop/monop.h @@ -1,4 +1,4 @@ -/* $NetBSD: monop.h,v 1.11 2003/08/07 09:37:29 agc Exp $ */ +/* $NetBSD: monop.h,v 1.12 2004/01/27 20:30:30 jsm Exp $ */ /* * Copyright (c) 1980, 1993 @@ -134,74 +134,74 @@ typedef struct prp_st UTIL_S; /* cards.c */ -void init_decks __P((void)); -void get_card __P((DECK *)); +void init_decks(void); +void get_card(DECK *); /* execute.c */ -void execute __P((int)); -void do_move __P((void)); -void move __P((int)); -void save __P((void)); -void restore __P((void)); -int rest_f __P((const char *)); +void execute(int); +void do_move(void); +void move(int); +void save(void); +void restore(void); +int rest_f(const char *); /* getinp.c */ -int getinp __P((const char *, const char *const [])); +int getinp(const char *, const char *const []); /* houses.c */ -void buy_houses __P((void)); -void sell_houses __P((void)); +void buy_houses(void); +void sell_houses(void); /* jail.c */ -void card __P((void)); -void ret_card __P((PLAY *)); -void pay __P((void)); -int move_jail __P((int, int )); -void printturn __P((void)); +void card(void); +void ret_card(PLAY *); +void pay(void); +int move_jail(int, int ); +void printturn(void); /* misc.c */ -int getyn __P((const char *)); -void notify __P((void)); -void next_play __P((void)); -int get_int __P((const char *)); -void set_ownlist __P((int)); -void is_monop __P((MON *, int)); -void is_not_monop __P((MON *)); -void list __P((void)); -void list_all __P((void)); -void quit __P((void)); +int getyn(const char *); +void notify(void); +void next_play(void); +int get_int(const char *); +void set_ownlist(int); +void is_monop(MON *, int); +void is_not_monop(MON *); +void list(void); +void list_all(void); +void quit(void); /* morg.c */ -void mortgage __P((void)); -void unmortgage __P((void)); -void force_morg __P((void)); +void mortgage(void); +void unmortgage(void); +void force_morg(void); /* print.c */ -void printboard __P((void)); -void where __P((void)); -void printsq __P((int, bool)); -void printhold __P((int)); +void printboard(void); +void where(void); +void printsq(int, bool); +void printhold(int); /* prop.c */ -void buy __P((int, SQUARE *)); -void add_list __P((int, OWN **, int)); -void del_list __P((int, OWN **, short)); -void bid __P((void)); -int prop_worth __P((PLAY *)); +void buy(int, SQUARE *); +void add_list(int, OWN **, int); +void del_list(int, OWN **, short); +void bid(void); +int prop_worth(PLAY *); /* rent.c */ -void rent __P((SQUARE *)); +void rent(SQUARE *); /* roll.c */ -int roll __P((int, int)); +int roll(int, int); /* spec.c */ -void inc_tax __P((void)); -void goto_jail __P((void)); -void lux_tax __P((void)); -void cc __P((void)); -void chance __P((void)); +void inc_tax(void); +void goto_jail(void); +void lux_tax(void); +void cc(void); +void chance(void); /* trade.c */ -void trade __P((void)); -void resign __P((void)); +void trade(void); +void resign(void); |
