diff options
Diffstat (limited to 'hunt/huntd/extern.c')
| -rw-r--r-- | hunt/huntd/extern.c | 91 |
1 files changed, 46 insertions, 45 deletions
diff --git a/hunt/huntd/extern.c b/hunt/huntd/extern.c index d36f2b81..46dfb12a 100644 --- a/hunt/huntd/extern.c +++ b/hunt/huntd/extern.c @@ -1,4 +1,4 @@ -/* $NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $ */ +/* $NetBSD: extern.c,v 1.5 2009/07/04 04:29:54 dholland Exp $ */ /* * Copyright (c) 1983-2003, Regents of the University of California. * All rights reserved. @@ -32,60 +32,61 @@ #include <sys/cdefs.h> #ifndef lint -__RCSID("$NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $"); +__RCSID("$NetBSD: extern.c,v 1.5 2009/07/04 04:29:54 dholland Exp $"); #endif /* not lint */ -# include "hunt.h" +#include "hunt.h" -# ifdef MONITOR -FLAG Am_monitor = FALSE; /* current process is a monitor */ -# endif +#ifdef MONITOR +FLAG Am_monitor = FALSE; /* current process is a monitor */ +#endif -char Buf[BUFSIZ]; /* general scribbling buffer */ -char Maze[HEIGHT][WIDTH2]; /* the maze */ -char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */ +char Buf[BUFSIZ]; /* general scribbling buffer */ +char Maze[HEIGHT][WIDTH2]; /* the maze */ +char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */ -struct pollfd fdset[3+MAXPL+MAXMON]; -int Nplayer = 0; /* number of players */ -int Socket; /* main socket */ -int Status; /* stat socket */ -int See_over[NASCII]; /* lookup table for determining whether +struct pollfd fdset[3+MAXPL+MAXMON]; +int Nplayer = 0; /* number of players */ +int Socket; /* main socket */ +int Status; /* stat socket */ +int See_over[NASCII]; /* lookup table for determining whether * character represents "transparent" * item */ -BULLET *Bullets = NULL; /* linked list of bullets */ +BULLET *Bullets = NULL; /* linked list of bullets */ -EXPL *Expl[EXPLEN]; /* explosion lists */ -EXPL *Last_expl; /* last explosion on Expl[0] */ +EXPL *Expl[EXPLEN]; /* explosion lists */ +EXPL *Last_expl; /* last explosion on Expl[0] */ -PLAYER Player[MAXPL]; /* all the players */ -PLAYER *End_player = Player; /* last active player slot */ -# ifdef BOOTS -PLAYER Boot[NBOOTS]; /* all the boots */ -# endif -IDENT *Scores; /* score cache */ -# ifdef MONITOR -PLAYER Monitor[MAXMON]; /* all the monitors */ -PLAYER *End_monitor = Monitor; /* last active monitor slot */ -# endif +PLAYER Player[MAXPL]; /* all the players */ +PLAYER *End_player = Player; /* last active player slot */ +#ifdef BOOTS +PLAYER Boot[NBOOTS]; /* all the boots */ +#endif +IDENT *Scores; /* score cache */ +#ifdef MONITOR +PLAYER Monitor[MAXMON]; /* all the monitors */ +PLAYER *End_monitor = Monitor; /* last active monitor slot */ +#endif -# ifdef VOLCANO -int volcano = 0; /* Explosion size */ -# endif +#ifdef VOLCANO +int volcano = 0; /* Explosion size */ +#endif -int shot_req[MAXBOMB] = { - BULREQ, GRENREQ, SATREQ, - BOMB7REQ, BOMB9REQ, BOMB11REQ, - BOMB13REQ, BOMB15REQ, BOMB17REQ, - BOMB19REQ, BOMB21REQ, - }; -int shot_type[MAXBOMB] = { - SHOT, GRENADE, SATCHEL, - BOMB, BOMB, BOMB, - BOMB, BOMB, BOMB, - BOMB, BOMB, - }; +int shot_req[MAXBOMB] = { + BULREQ, GRENREQ, SATREQ, + BOMB7REQ, BOMB9REQ, BOMB11REQ, + BOMB13REQ, BOMB15REQ, BOMB17REQ, + BOMB19REQ, BOMB21REQ, +}; -int slime_req[MAXSLIME] = { - SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ, - }; +int shot_type[MAXBOMB] = { + SHOT, GRENADE, SATCHEL, + BOMB, BOMB, BOMB, + BOMB, BOMB, BOMB, + BOMB, BOMB, +}; + +int slime_req[MAXSLIME] = { + SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ, +}; |
