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authorCarson Katri <carson.katri@gmail.com>2021-06-13 01:07:23 -0400
committerCarson Katri <carson.katri@gmail.com>2021-06-13 01:07:23 -0400
commitfb098531f41a3314ac61f1e4c808625c679c4653 (patch)
tree8cb1e06196893292166b2908b6112d921852d9d6 /Assets/Scripts/Controllers/Ball.cs
parentf2ea922dfd57bdbd64a0091eab3b97f936281343 (diff)
parent853b013d3c0127fb2c04a7cfeab23c77d52fc51f (diff)
downloadgmtk-gamejam-fb098531f41a3314ac61f1e4c808625c679c4653.tar.gz
gmtk-gamejam-fb098531f41a3314ac61f1e4c808625c679c4653.zip
Merge branch 'master' of git.cameronkatri.com:gmtk-gamejam
Diffstat (limited to 'Assets/Scripts/Controllers/Ball.cs')
-rw-r--r--Assets/Scripts/Controllers/Ball.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Assets/Scripts/Controllers/Ball.cs b/Assets/Scripts/Controllers/Ball.cs
index ae0656f..01d9bf4 100644
--- a/Assets/Scripts/Controllers/Ball.cs
+++ b/Assets/Scripts/Controllers/Ball.cs
@@ -9,12 +9,15 @@ namespace Controllers
internal GameController controller;
[SerializeField] private float shotForce;
+ [SerializeField] private AudioSource ballHitSound;
+ [SerializeField] private AudioClip ballHitClip;
public Rigidbody2D Rigidbody => _rigidbody != null ? _rigidbody : _rigidbody = GetComponent<Rigidbody2D>();
private Rigidbody2D _rigidbody;
private void OnCollisionEnter2D(Collision2D other)
{
+ ballHitSound.PlayOneShot(ballHitClip);
controller.BallDropped();
}